it really makes ad hoc betas a lot more attractive. No registration forms to fill out, no new email address to create, no new IDs or passwords to come up with. Then I read this news item at MassivelyOP and figured why not?. I figured if it was free I'd probably take a look when the time came but that was about as far as was willing to go. I knew the game existed and I had some inkling it was close to release but I wasn't all that interested. The reason I wanted to give my memory a jump start is I've been playing the final closed beta test for Bless: Unleashed, the alternate universe version of the same game. I think three will be more than enough, thanks.īefore I could write this post I had to go back and read all the others I'd written about the game just so I could be sure exactly which game it was I was talking about. I can usually recall enough about any mmorpg I played for more than a couple of sessions to be confident of picking it out of a line-up but when I tried to think of something - anything - I remembered about Bless today, I came up completely blank. Worse than that, a couple of years later I really couldn't remember anything about Bless at all. For me, the problem was the same as it always is: I had a good time making a character, getting to understand the systems, exploring the low and mid level zones and generally kicking the tyres and sniffing the upholstery but there wasn't any good reason to carry on playing once the initial novelty wore off. If you're easily amused, like me, though, it's definitely worth giving Bless a go." Itĭoesn't even pretend to be original and in Early Access it lacks some If you did, you might well find Bless a little lackluster. As I said in one of my First Impressions pieces " If you didn't like previous Korean MMOs you're not going to like this Which is a shame because Bless was not terrible. Even now I still see it cited as an exemplar of the kind of game no-one ought to be making. It closed down barely a year later and by the time the end came it had somehow managed to become one of those games that everyone knows is terrible, even if they've never played it. Bless wasn't just a commercial failure, although it certainly was that. Unfortunately, most people didn't share my enthusiasm. I said as much in several posts: " I'm enjoying Bless a lot", I said, and " I'm having fun". It was an mmorpg from a developer called NeoWiz and it was on sale through Steam at just under a tenner. Back in the late summer of 2018 I bought a game called Bless.
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